Veo mucho potencial en el juego, Pixel art llamativo y bien diseñado. Banda sonora no es mala pero tampoco es la mejor. Puede mejorarse el ritmo por ejemplo, ya que lo siento muy apresurado. No quiero sacar conclusiones pero el estilo de juego se parece demasiado al de MD, la unica diferencia de que este titulo no tiene la cualidad de atacar rapido para tocar el suelo.
Hola, concuerdo contigo con lo de los pixel arts y enrealidad este juego es un fangame inspirado en Muse Dash + Vtubers de una agencia, esto se puede saber gracias al ultimo parrafo de la descripcion del fangame. Talvez lo del ritmo apresurado sea porque dependiendo del orden de las canciones sea por dificultad (las de la izquierda son de menos dificultad, las de la derecha son las de mayor dificultad), pero te doy la razon porque a veces siento que si presiono una nota pero resulta que el juego dice que no la presione XD
Por cierto, las canciones que están en este juego son canciones originales de las Vtubers (a exepción de KING, que es un cover) que son buenardas y te recominedo escuchar las originales, y bueno, podria decirse que la banda sonora del juego no fue hecha por el mismo creador, sino que fue hecha por otra persona.
kinda hard to play this with a controIIer when there's Ioads of input Iag especiaIIy during jacks compared to muse dash. aIso mogu mogu is a must add to this game cuz muse dash devs are cowards
the game is pretty fun but I feel like when you press a button, it got a little bit of delay like it's small but when I go tryhard mode then it's annoying maybe because I still using a laptop keyboard or maybe I suck at the game
Damn i really like this MUSE DASH RIPOFF you guys made, while saying it's an original thing.
it really takes a new kind of low to do this. If you can't make a game, that's fine but don't steal from independant devs who actually put effort in their stuff because that's just messed up.
just a short fangame with hololive characters. consider this a "free demo" of sorts, one would get before buying Muse Dash just to see how it plays.
Muse Dash is the property of PeroPeroGames, I have no intention of upsetting the creators/fans of the original game this short demo is based upon. I created this just for fun and to learn more about the intricacies of developing a rhythm game, and have no plans to further develop it beyond a few bug fixes/refinements and perhaps a new stage or two.
I love playing this, but for some reason it doesn't always pick up my keypresses (it seems to only be a problem in violet and KING, I manage to get through Hinotori just fine and I haven't tested Red but from playthroughs prior to the update I've had no issues there either)? Several times I've pressed j or f only to get no response, and rebinding doesn't fix the issue
how do you mean? Red is now 3rd in the list, you should be able to select it after selecting VIOLET. if the button is somehow missing for you could you please share a screenshot and also what resolution monitor you are using?
Sorry, I havent played this in a little while so I'm a bit unfamiliar with how song selection is now. RED used to show up in the upper right corner but i dont know how to access it or violet now. Using a chromebook and the web browser version of the game
thanks for this, this is very useful information, unfortunately this won't work for you right now but i should be able to fix it, i'll try to get something together when i get time soon, i'll reply again when it's fixed
also a chromebook player here! I have a similar problem except i am still able to switch between levels, although the real game is squished into a small portion of the actual game screen
Not sure if this is a bug that only happens to me or an oversight, but on king with auto-play on, it missed somehow, and I got confused. Not saying it's a huge deal, just that if the computer can't deal with it, I don't know how a human is supposed to.
hi thanks, this is a known bug, it's not that the computer can't hit it but rather that the makeshift AI i wrote to play the level hits the beat a little too early, it needs a rework but it's a lower priority at the moment as it's more for demonstration purposes, i'll get around to it. I actually wrote this feature to help me test levels while making them and also record videos easier, but thought it might be nice to just include with the game itself, hence some minor issues here and there
lol, wow sorry about that, do you mind listing your pc specs / resolution so i can potentially have a look at a fix if i find the time. looks like 1080p from your screenshot
thanks! i'll try if i find time, but it will probably be a good while before i can update the game and it might be hard to find a fix if i don't have a good way to test the problem myself.
just as a side note, wireless headphones will introduce input latency if you happen to be using them, and there is a input delay callibration feature in the options menu if you want to see if that helps you in the browser version. not much i can do about the stutters though, it's just how WebGL works in browser...
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free muse dash? here it is
Veo mucho potencial en el juego, Pixel art llamativo y bien diseñado. Banda sonora no es mala pero tampoco es la mejor. Puede mejorarse el ritmo por ejemplo, ya que lo siento muy apresurado. No quiero sacar conclusiones pero el estilo de juego se parece demasiado al de MD, la unica diferencia de que este titulo no tiene la cualidad de atacar rapido para tocar el suelo.
Hola, concuerdo contigo con lo de los pixel arts y enrealidad este juego es un fangame inspirado en Muse Dash + Vtubers de una agencia, esto se puede saber gracias al ultimo parrafo de la descripcion del fangame. Talvez lo del ritmo apresurado sea porque dependiendo del orden de las canciones sea por dificultad (las de la izquierda son de menos dificultad, las de la derecha son las de mayor dificultad), pero te doy la razon porque a veces siento que si presiono una nota pero resulta que el juego dice que no la presione XD
Por cierto, las canciones que están en este juego son canciones originales de las Vtubers (a exepción de KING, que es un cover) que son buenardas y te recominedo escuchar las originales, y bueno, podria decirse que la banda sonora del juego no fue hecha por el mismo creador, sino que fue hecha por otra persona.
Un saludo
add more song
this really is a cool game really love the music of the title screen
kinda hard to play this with a controIIer when there's Ioads of input Iag especiaIIy during jacks compared to muse dash. aIso mogu mogu is a must add to this game cuz muse dash devs are cowards
you should add a safe mode, a mode where you cant die and you can just play the song and see how bad you are
haha
great game, too bad I suck ass at rhythm games
cute
the game is pretty fun but I feel like when you press a button, it got a little bit of delay
like it's small but when I go tryhard mode then it's annoying
maybe because I still using a laptop keyboard or maybe I suck at the game
very good, but i think it would be good to have fullscreen and HFR modes for displays
Damn i really like this MUSE DASH RIPOFF you guys made, while saying it's an original thing.
it really takes a new kind of low to do this. If you can't make a game, that's fine but don't steal from independant devs who actually put effort in their stuff because that's just messed up.
just a short fangame with hololive characters. consider this a "free demo" of sorts, one would get before buying Muse Dash just to see how it plays.
Great job me
i cant press
Its very fun! though sometimes it doesn't pick up my hits on some of the maps
mc lovin it
can't press both air and ground button
fun as hell
Got FC on my second try
My problem from earlier is fixed now! Thank you!
the color of the enemy is blending in the background maybe changing the background color would be a good idea
Being able to change the background brightness would be nice too
very fun game
playing again after a month but sometimes the key controls arent picking up...
it started working again :)
I love playing this, but for some reason it doesn't always pick up my keypresses (it seems to only be a problem in violet and KING, I manage to get through Hinotori just fine and I haven't tested Red but from playthroughs prior to the update I've had no issues there either)? Several times I've pressed j or f only to get no response, and rebinding doesn't fix the issue
hello I have a question, how can the screen be enlarged? it only appears to me as a tab :(
violet should be harder then red lol
i wanna use q as a key bind but i cant because it quits could you make it so we can switch quit keybind thanks
BRO I CANT EVEN GET PAST THE SECOND SONG
I struggled too don't worry-
VIOLET added IKZZZ
KING TOOOO
Kinda hard to play but really fun.
I love this game you made Itś amazing!Amazing game
how do i access RED on browser now
it doesnt show up on the start screen
how do you mean? Red is now 3rd in the list, you should be able to select it after selecting VIOLET. if the button is somehow missing for you could you please share a screenshot and also what resolution monitor you are using?
Sorry, I havent played this in a little while so I'm a bit unfamiliar with how song selection is now. RED used to show up in the upper right corner but i dont know how to access it or violet now. Using a chromebook and the web browser version of the game
thanks for this, this is very useful information, unfortunately this won't work for you right now but i should be able to fix it, i'll try to get something together when i get time soon, i'll reply again when it's fixed
also a chromebook player here! I have a similar problem except i am still able to switch between levels, although the real game is squished into a small portion of the actual game screen
glad violet got added definitely a fun play once again a 10/10
Really enjoyable game; I played Red for so long that my arm muscles imploded and now I'm hospitalized for 2 months.
10/10 experience, would recommend
Really ? I beat it in the fifth try-
Not sure if this is a bug that only happens to me or an oversight, but on king with auto-play on, it missed somehow, and I got confused. Not saying it's a huge deal, just that if the computer can't deal with it, I don't know how a human is supposed to.
hi thanks, this is a known bug, it's not that the computer can't hit it but rather that the makeshift AI i wrote to play the level hits the beat a little too early, it needs a rework but it's a lower priority at the moment as it's more for demonstration purposes, i'll get around to it. I actually wrote this feature to help me test levels while making them and also record videos easier, but thought it might be nice to just include with the game itself, hence some minor issues here and there
this made my life worth living
Calli played it, good job!!
DAMN YOU NOW I REALLY WANT PLAY MUSE DASH
the game is so small it is literally unplayable. please help
lol, wow sorry about that, do you mind listing your pc specs / resolution so i can potentially have a look at a fix if i find the time. looks like 1080p from your screenshot
does the browser version work okay for you?
https://imgur.com/a/ZwTr1Ep
the browser version has occasional stutters and input delay for me on chrome
thanks! i'll try if i find time, but it will probably be a good while before i can update the game and it might be hard to find a fix if i don't have a good way to test the problem myself.
just as a side note, wireless headphones will introduce input latency if you happen to be using them, and there is a input delay callibration feature in the options menu if you want to see if that helps you in the browser version. not much i can do about the stutters though, it's just how WebGL works in browser...